Last year I ran a homebrew campaign set in the Magic: The Gathering/D&D crossover setting: Guildmaster's Guide to Ravnica - a 'magicpunk' plane that allows players to sign up to one of the world's ten powerful guilds, and climb their ranks by completing quests. I set out to make a mission-based adventure, where the players … Continue reading Secondary Objectives in D&D
Things To Steal From: Soulbound
Welcome back to my series which currently only has one entry, Things to Steal From! This is where I go through an RPG system and pick out mechanics that I find interesting and perhaps get those homebrew thoughts going. Some of these are probably difficult to splice into another system, but the essence of them … Continue reading Things To Steal From: Soulbound
5 Things I’ve Learnt about D&D in 2020
Like a lot of folks, I've turned from the unending horrors of 2020 into the comforting reprieve from real life that is Dungeons and Dragons. I've played a record number of hours since March and steamed through a campaign from levels 1-13, set to end in the next month or so - my chance to … Continue reading 5 Things I’ve Learnt about D&D in 2020
Morbus Est – Planet Fall
Read Part One of Morbus Est. The Pilot steadied himself whilst heading through the plague ship's internal corridors. It was not just a mental act of steadiness - although there was definitely a large degree of that - but physical too, as his boots collided with the flesh-like growths that made the corridor contract and … Continue reading Morbus Est – Planet Fall
‘Avernus as a Sandbox’ Review
Avernus as a Sandbox is a guide from Eventyr Games that turns the Avernus section of the D&D adventure Descent Into Avernus into - you guessed it - a sandbox! I'm about to finish this up with my group, so this will be a review of the guide, how it works best and my tips … Continue reading ‘Avernus as a Sandbox’ Review
Morbus Est
The Freeblade pilot could not bring himself to look at the being before him straight away. His eyes dropped to the metal grate immediately in front of him - the thing ponderously moving into the room too painful to look at. Not just painful for the eyes, but for the soul as well. The thing … Continue reading Morbus Est
5 Ways Players Trip Up DMs
...and how to prepare for it. https://youtu.be/RQ9BwY3kX54 At the end of my last session I was kicking myself. I was on the bus home and thinking over how it went, and I realised that the one big set-piece that I had been planning had been unpredictably changed by a player casting a spell I didn't … Continue reading 5 Ways Players Trip Up DMs
Failing Up in TTRPGs
https://youtu.be/kVDmvroubYE Failure is a guaranteed part of playing roleplaying games. A lot of systems therefore take steps towards making that failure fun, or count for something. Some try to alleviate harsh, do-or-die consequences, and others even go so far as to award the players for their failed tests. However they do it, it's what is … Continue reading Failing Up in TTRPGs
Dungeon Master Tier List
https://youtu.be/fbeSq_1V7ek Taking20 recently put out a video that listed tiers of players in roleplaying games. In this he noted the various ranks of players due to their game skill, but also their general player ability and involvement. So obviously here I am, nicking his content but changing it a bit for my own uses! I’ve … Continue reading Dungeon Master Tier List
Things To Steal From: Zweihander
https://youtu.be/WQrDVSH6Pqo In this brand new series from Dicey Encounters, I’m going to be talking about certain things you can steal or lift from other roleplaying systems, and implement them into your game. Think of it as like a ‘best of’ from each system, things that I think would make games like D&D better, without the … Continue reading Things To Steal From: Zweihander