In this article I once again delve into the awesome 'The Ultimate RPG Gameplay Guide' by James D'Amato to bring you another advanced technique to enhance the narrative of your tabletop games. This time, we're looking at Looking For Trouble - the art of landing your character in fun but perilous situations. Most protagonists in … Continue reading Player Tips: Looking For Trouble
Roleplaying
Railroading Or Narrative in TTRPGs
Railroading has a bad reputation, but does it mean that the game world's narrative can never play out without player input? Railroading is when a game master forces an RPG down a predetermined story path that they've already decided the outcome or main beats of - and, as such, it cannot be changed regardless of what the … Continue reading Railroading Or Narrative in TTRPGs
Soulbound: Shadows in the Mist Review
Glorious news: yesterday my roleplaying group and I finished Shadows in the Mist, an adventure set within the Age of Sigmar RPG, Soulbound! As a group of 5 and playing almost every week, we started 1st December 2021 and finished 26th July 2022, averaging about 4 or 5 sessions per episode. (Psst: You can watch … Continue reading Soulbound: Shadows in the Mist Review
Secondary Objectives in D&D
Last year I ran a homebrew campaign set in the Magic: The Gathering/D&D crossover setting: Guildmaster's Guide to Ravnica - a 'magicpunk' plane that allows players to sign up to one of the world's ten powerful guilds, and climb their ranks by completing quests. I set out to make a mission-based adventure, where the players … Continue reading Secondary Objectives in D&D
Things To Steal From: Soulbound
Welcome back to my series which currently only has one entry, Things to Steal From! This is where I go through an RPG system and pick out mechanics that I find interesting and perhaps get those homebrew thoughts going. Some of these are probably difficult to splice into another system, but the essence of them … Continue reading Things To Steal From: Soulbound
5 Things I’ve Learnt about D&D in 2020
Like a lot of folks, I've turned from the unending horrors of 2020 into the comforting reprieve from real life that is Dungeons and Dragons. I've played a record number of hours since March and steamed through a campaign from levels 1-13, set to end in the next month or so - my chance to … Continue reading 5 Things I’ve Learnt about D&D in 2020
‘Avernus as a Sandbox’ Review
Avernus as a Sandbox is a guide from Eventyr Games that turns the Avernus section of the D&D adventure Descent Into Avernus into - you guessed it - a sandbox! I'm about to finish this up with my group, so this will be a review of the guide, how it works best and my tips … Continue reading ‘Avernus as a Sandbox’ Review
5 Ways Players Trip Up DMs
...and how to prepare for it. https://youtu.be/RQ9BwY3kX54 At the end of my last session I was kicking myself. I was on the bus home and thinking over how it went, and I realised that the one big set-piece that I had been planning had been unpredictably changed by a player casting a spell I didn't … Continue reading 5 Ways Players Trip Up DMs
Failing Up in TTRPGs
https://youtu.be/kVDmvroubYE Failure is a guaranteed part of playing roleplaying games. A lot of systems therefore take steps towards making that failure fun, or count for something. Some try to alleviate harsh, do-or-die consequences, and others even go so far as to award the players for their failed tests. However they do it, it's what is … Continue reading Failing Up in TTRPGs
Dungeon Master Tier List
https://youtu.be/fbeSq_1V7ek Taking20 recently put out a video that listed tiers of players in roleplaying games. In this he noted the various ranks of players due to their game skill, but also their general player ability and involvement. So obviously here I am, nicking his content but changing it a bit for my own uses! I’ve … Continue reading Dungeon Master Tier List